ARTIST BIOGRAPHY
藝術家簡介
My work uses paper as the main medium, constructing multiple sculptural units of varying sizes and colours. Create four to five expanding sculptural forms that extend outward in space through arranging, layering, and interweaving these elements. I explore emotional memory and personal relationships through the sculpture. My work focuses on internal psychological states, transforming fragile materials into complex, layered structures. The work is based on my relationship with my family. Through processes such as tearing, knotting and layering, paper is reconfigured into intricate, tension filled structures that reflect the accumulation of emotional experiences. Colour as the emotional expression across different stages, shifting from intense reds that suggest conflict and emotional intensity to darker tones that represent suppression and distance and finally to lighter tones that indicate openness and possibility. By combining paper, thread, and wire, my work expresses both the fragility and resilience within relationships, inviting viewers to reflect on memory and emotional transformation.
HONOURS PROJECT
畢業作品
Fiber craft paper, lace mesh, floral bind wire, white glue, hot glue
268 x 305 x 38 cm
Exploring the emotional impacts of childhood trauma, verbal abuse, and family relationships. The work transforms childhood verbal abuse into visible traces through techniques such as tearing, layering, and interweaving. The fragile paper and rigid iron wire intertwine, forming an irregular structure that reflects emotional instability and psychological pressure. The sculpture extends outward from the center, symbolizing the continuous accumulation and diffusion of emotions and trauma. The colors in the work symbolize different emotional stages: red represents the self, purple represents verbal violence, brown symbolizes the past and time, while white represents the future and the possibility of gradual healing. The work reflects a cyclical state of emotion between suppression, accumulation, and release, as well as the gradual process of healing when confronting past trauma.
PREVIOUS WORK
過往作品
This interactive game explored how domestic sounds infiltrate private space, thus accumulating into psychological pressure that is often overlooked.
The narrative of the game is divided into four: starting from a quiet bedroom, then a walk through a noisy house, next a stay in a fantastical, quiet forest, and coming back to reality.
Under the theme of ‘noise invasion’ in urban environments, this work showcased how external sounds gradually erode my private space and ultimately cause irritability and anxiety, which are often ignored. Referencing my living experience, the noise originates from the TV, cooking, collision of tableware, conversations, and footsteps.
In the game, the volume changes with the audience’s movement, allowing the strength of the noise to be felt with interactions. Also, flickerings, distortions and glitches visualise the increasing of psychological oppression. With interaction and immersion, the audience can directly feel the longing to escape through the escalating psychological strain, but escaping is only an illusion.
Inspired by the Chinese symbolism of red beans as acacia and red string as a sign of connection, the installation employed intertwined red strings to form emotional bonds and carry collective memories. Thus, a shared emotional space is created for the audience to share their longing and resonate with strangers’ feelings.
In the space, audiences are invited to share ‘missing’ thoughts on a wooden tag and engage with others’ messages. Besides, they can create a bracelet using red beans. By engaging with the space, the audience’s participation becomes a part of the creation, which can establish a platform for emotional communication and resonance through interactive devices.
From a first-person perspective, My Dream Park envisioned an ideal world of solitude and peace where audiences can reflect in tranquillity.
Based on a park near my home, the space incorporates flowers, trees, falling leaves, rest areas and amusement facilities to create a looping path, which allows viewers to wander peacefully. The absence of people in the virtual environment emphasises both loneliness and calmness. Sounds of footsteps shift dynamically according to movement speed and ground texture, enhancing immersion. Through the integration of sound and digital effects, the audience is invited into a quiet, unreal space, fulfilling the desire for silence, reflection, and escape from the pressure in reality.